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Designed by Philippe Starck
Even a classical image, as a railed chair, in the hands of Philippe Starck acquires a particular connotation. In Pip-e, the sequence of horizontal elements, which create the seat and back definetly, takes on a strong chiaroscuro and goes, unexpectedly, to accompany the bending of the knees.
Finishes:
Suitable for outdoor use, stackable, structure in polypropylene in carnation, white, lavender grey or dark grey
Dimensions:
W545 x D525 x H830 mm SH470 mm
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Created to complement the homonymous chair, Toy table, lives, indeed, an independent life thanks to the elegance of its stem, strongly tapered. A detail which, combined with the soft lines of connection with the top and the base, gives the piece an intense classical connotation.
lou eat is not a chair, it is an animal-like sculpture that could eat you.’ Philippe Starck Lou eat and lou think, along with lou read, form the lou read family, a seating collection that features plastic sculptural shapes. lou eat is the easiest and most versatile item in the collection, a small armchair upholstered […]
Costes chair debuted in 1984, marking the beginning of the partnership between Philippe Starck and Driade. A designer, formerly unknown in Italy, creates one of the world’s most iconic object. Designed for the once homonymous, now disappeared Parisian cafe, owes its timeless success to the absoluteness of forms: a dark wooden embracing structure with three […]
An armchair/character, with an organic outline, perhaps anthropomorphous, conceived with leather directly fixed on a fiberglass skeleton. A tribute, to the great Carlo Mollino and to the Danish design of the 50s, led by Starck with impeccable mastery. The frame is the result of a complex and skilful construction: a first outer shell made of […]
$5,680.00
The design of Hug as the name suggests, embraces you in comfort.
The Tetris modular concept from Inclass is conceived as a set of upholstered geometric units, where different seats, backrests, armrests, panels and side tables can be combined to create an infinite array of forms that can be rearranged to optimise the space in each installation. The modular design of the Tetris concept even allows the […]