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Designed by Lievore Altherr Molina
Sila is a chair project from which a lot of different versions take form, starting from simple shapes and natural materials.
Finishes:
Legs in metal lacquered white, clay, mocha or black, seat in oak veneer in natural or stained black or in walnut
Dimensions:
W480 x D500 x H800 mm SH460 mm
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Swan is a multifunctional piece of furniture: a single bent glass sheet that blends perfectly with other contemporary furnishing complements, also thanks to the possibility of choosing among several colour options.
$1,150.00
Sila is a chair project from which a lot of different versions take form, starting from simple shapes and natural materials. The body in multi-layer wood, available also padded and covered, is supported by a slim metal base, stackable or trestle.
You must surrender to its embrace if you want to live it intensely. This is what Livit, the new outdoor sectional sofa by Lievore Altherr Molina Studio, suggests: A welcoming piece with soft cushions buoyed up by a slender aluminum frame, which balances comfort and lightness with the aim of providing a blithesome relax”. It […]
Frames has written a happy new chapter for an already old story, the same old tale of craft and tradition but within a new framework of clever design that takes advantage of a different, more joyous approach to the material. The narrative of design brings traditional outdoor furniture to the inside, adding a layer of […]
$520.00
Altet is one of those timeless classics deserving to be reedited because of its elegance and the simplicity of its shape. Without giving up on its roots or losing a tiny bit of its character, this updated version of Altet keeps showing how to successfully survive the passage of time.
Basic collection designs are built on two fundamental concepts: one is functionality and the other, the richness of its materials. Defined by simplicity and pure lines, the sideboards, cabinets and TV stands included in this collection can be extended in terms of usability by simply adding drawers and shelf units; texture can be also multiplied […]